Если что то у тебя болит, молчи ! Иначе ударят именно туда.
4-декабря-2023, 21:15 2 0
Всем здравия друзья! Близится, близится Новый год! А какой же новый год без украшений, подарков, снега? Вот и я так же подумал и решил собрать для Вас подборку сниппетов для украшения вашего веб-проекта к новогодним праздникам. Подборка состоит из различных скриптов снега, снежинок, метелей для украшения сайта. И так давайте приступим, возможно, что то уже было выложено, а что то может и новое. Надеюсь Вы найдёте для себя именно тот самый скрипт снежинок! Кстати пробегитесь по тегам к посту и можно найти ещё кучу разных новогодних сниппетов, таких как снеговики, гирлянды, целых новогодних секций, Клаусов И Дедов морозов!
Простая анимация для сайта на Новый год в виде снежинок. Снежинки можно по желанию настроить под свои нужды и украсить сайт к зимним праздникам. Снежинки построены на CSS без использования скриптов.
HTML
<div class="snowflakes" aria-hidden="true">
<div class="snowflake">
❅
</div>
<div class="snowflake">
❅
</div>
<div class="snowflake">
❆
</div>
<div class="snowflake">
❄
</div>
<div class="snowflake">
❅
</div>
<div class="snowflake">
❆
</div>
<div class="snowflake">
❄
</div>
<div class="snowflake">
❅
</div>
<div class="snowflake">
❆
</div>
<div class="snowflake">
❄
</div>
</div>
CSS
body {
background: black
}
/* customizable snowflake styling */
.snowflake {
color: #fff;
font-size: 1em;
font-family: Arial;
text-shadow: 0 0 1px #000;
}
@-webkit-keyframes snowflakes-fall{0%{top:-10%}100%{top:100%}}@-webkit-keyframes snowflakes-shake{0%{-webkit-transform:translateX(0px);transform:translateX(0px)}50%{-webkit-transform:translateX(80px);transform:translateX(80px)}100%{-webkit-transform:translateX(0px);transform:translateX(0px)}}@keyframes snowflakes-fall{0%{top:-10%}100%{top:100%}}@keyframes snowflakes-shake{0%{transform:translateX(0px)}50%{transform:translateX(80px)}100%{transform:translateX(0px)}}.snowflake{position:fixed;top:-10%;z-index:9999;-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none;cursor:default;-webkit-animation-name:snowflakes-fall,snowflakes-shake;-webkit-animation-duration:10s,3s;-webkit-animation-timing-function:linear,ease-in-out;-webkit-animation-iteration-count:infinite,infinite;-webkit-animation-play-state:running,running;animation-name:snowflakes-fall,snowflakes-shake;animation-duration:10s,3s;animation-timing-function:linear,ease-in-out;animation-iteration-count:infinite,infinite;animation-play-state:running,running}.snowflake:nth-of-type(0){left:1%;-webkit-animation-delay:0s,0s;animation-delay:0s,0s}.snowflake:nth-of-type(1){left:10%;-webkit-animation-delay:1s,1s;animation-delay:1s,1s}.snowflake:nth-of-type(2){left:20%;-webkit-animation-delay:6s,.5s;animation-delay:6s,.5s}.snowflake:nth-of-type(3){left:30%;-webkit-animation-delay:4s,2s;animation-delay:4s,2s}.snowflake:nth-of-type(4){left:40%;-webkit-animation-delay:2s,2s;animation-delay:2s,2s}.snowflake:nth-of-type(5){left:50%;-webkit-animation-delay:8s,3s;animation-delay:8s,3s}.snowflake:nth-of-type(6){left:60%;-webkit-animation-delay:6s,2s;animation-delay:6s,2s}.snowflake:nth-of-type(7){left:70%;-webkit-animation-delay:2.5s,1s;animation-delay:2.5s,1s}.snowflake:nth-of-type(8){left:80%;-webkit-animation-delay:1s,0s;animation-delay:1s,0s}.snowflake:nth-of-type(9){left:90%;-webkit-animation-delay:3s,1.5s;animation-delay:3s,1.5s}
/* Demo Purpose Only*/
.demo {
font-family: 'Raleway', sans-serif;
color:#555f;
display: block;
margin: 0 auto;
padding: 15px 0;
text-align: center;
}
.demo a{
font-family: 'Raleway', sans-serif;
color: #000;
}
Еще один вариант падающего снега на сайт. В данном скрипте снег собирается в подвале сайте в виде если можно так сказать сугробов, а затем тает.
HTML
<canvas class="snow"></canvas>
CSS
body {
background:#000000;
}
JS
var snowStorm = (function(window, document) {
this.autoStart = true;
this.excludeMobile = true;
this.flakesMax = 128;
this.flakesMaxActive = 64;
this.animationInterval = 50;
this.useGPU = true;
this.className = null;
this.excludeMobile = true;
this.flakeBottom = null;
this.followMouse = false;
this.snowColor = '#fff'; // Don't eat (or use?) yellow snow.
this.snowCharacter = '•'; // • = bullet, · is square on some systems etc.
this.snowStick = true; // Whether or not snow should "stick" at the bottom. When off, will never collect.
this.targetElement = null; // element which snow will be appended to (null = document.body) - can be an element ID eg. 'myDiv', or a DOM node reference
this.useMeltEffect = true; // When recycling fallen snow (or rarely, when falling), have it "melt" and fade out if browser supports it
this.useTwinkleEffect = false; // Allow snow to randomly "flicker" in and out of view while falling
this.usePositionFixed = false; // true = snow does not shift vertically when scrolling. May increase CPU load, disabled by default - if enabled, used only where supported
this.usePixelPosition = false; // Whether to use pixel values for snow top/left vs. percentages. Auto-enabled if body is position:relative or targetElement is specified.
// --- less-used bits ---
this.freezeonblur = true; // Only snow when the window is in focus (foreground.) Saves CPU.
this.flakeLeftOffset = 0; // Left margin/gutter space on edge of container (eg. browser window.) Bump up these values if seeing horizontal scrollbars.
this.flakeRightOffset = 0; // Right margin/gutter space on edge of container
this.flakeWidth = 8; // Max pixel width reserved for snow element
this.flakeHeight = 8; // Max pixel height reserved for snow element
this.vMaxX = 5; // Maximum X velocity range for snow
this.vMaxY = 4; // Maximum Y velocity range for snow
this.zIndex = 0; // CSS stacking order applied to each snowflake
// --- "No user-serviceable parts inside" past this point, yadda yadda ---
var storm = this,
features,
// UA sniffing and backCompat rendering mode checks for fixed position, etc.
isIE = navigator.userAgent.match(/msie/i),
isIE6 = navigator.userAgent.match(/msie 6/i),
isMobile = navigator.userAgent.match(/mobile|opera m(ob|in)/i),
isBackCompatIE = (isIE && document.compatMode === 'BackCompat'),
noFixed = (isBackCompatIE || isIE6),
screenX = null, screenX2 = null, screenY = null, scrollY = null, docHeight = null, vRndX = null, vRndY = null,
windOffset = 1,
windMultiplier = 2,
flakeTypes = 6,
fixedForEverything = false,
targetElementIsRelative = false,
opacitySupported = (function(){
try {
document.createElement('div').style.opacity = '0.5';
} catch(e) {
return false;
}
return true;
}()),
didInit = false,
docFrag = document.createDocumentFragment();
features = (function() {
var getAnimationFrame;
/**
* hat tip: paul irish
* http://paulirish.com/2011/requestanimationframe-for-smart-animating/
* https://gist.github.com/838785
*/
function timeoutShim(callback) {
window.setTimeout(callback, 1000/(storm.animationInterval || 20));
}
var _animationFrame = (window.requestAnimationFrame ||
window.webkitRequestAnimationFrame ||
window.mozRequestAnimationFrame ||
window.oRequestAnimationFrame ||
window.msRequestAnimationFrame ||
timeoutShim);
// apply to window, avoid "illegal invocation" errors in Chrome
getAnimationFrame = _animationFrame ? function() {
return _animationFrame.apply(window, arguments);
} : null;
var testDiv;
testDiv = document.createElement('div');
function has(prop) {
// test for feature support
var result = testDiv.style[prop];
return (result !== undefined ? prop : null);
}
// note local scope.
var localFeatures = {
transform: {
ie: has('-ms-transform'),
moz: has('MozTransform'),
opera: has('OTransform'),
webkit: has('webkitTransform'),
w3: has('transform'),
prop: null // the normalized property value
},
getAnimationFrame: getAnimationFrame
};
localFeatures.transform.prop = (
localFeatures.transform.w3 ||
localFeatures.transform.moz ||
localFeatures.transform.webkit ||
localFeatures.transform.ie ||
localFeatures.transform.opera
);
testDiv = null;
return localFeatures;
}());
this.timer = null;
this.flakes = [];
this.disabled = false;
this.active = false;
this.meltFrameCount = 20;
this.meltFrames = [];
this.setXY = function(o, x, y) {
if (!o) {
return false;
}
if (storm.usePixelPosition || targetElementIsRelative) {
o.style.left = (x - storm.flakeWidth) + 'px';
o.style.top = (y - storm.flakeHeight) + 'px';
} else if (noFixed) {
o.style.right = (100-(x/screenX*100)) + '%';
// avoid creating vertical scrollbars
o.style.top = (Math.min(y, docHeight-storm.flakeHeight)) + 'px';
} else {
if (!storm.flakeBottom) {
// if not using a fixed bottom coordinate...
o.style.right = (100-(x/screenX*100)) + '%';
o.style.bottom = (100-(y/screenY*100)) + '%';
} else {
// absolute top.
o.style.right = (100-(x/screenX*100)) + '%';
o.style.top = (Math.min(y, docHeight-storm.flakeHeight)) + 'px';
}
}
};
this.events = (function() {
var old = (!window.addEventListener && window.attachEvent), slice = Array.prototype.slice,
evt = {
add: (old?'attachEvent':'addEventListener'),
remove: (old?'detachEvent':'removeEventListener')
};
function getArgs(oArgs) {
var args = slice.call(oArgs), len = args.length;
if (old) {
args[1] = 'on' + args[1]; // prefix
if (len > 3) {
args.pop(); // no capture
}
} else if (len === 3) {
args.push(false);
}
return args;
}
function apply(args, sType) {
var element = args.shift(),
method = [evt[sType]];
if (old) {
element[method](args[0], args[1]);
} else {
element[method].apply(element, args);
}
}
function addEvent() {
apply(getArgs(arguments), 'add');
}
function removeEvent() {
apply(getArgs(arguments), 'remove');
}
return {
add: addEvent,
remove: removeEvent
};
}());
function rnd(n,min) {
if (isNaN(min)) {
min = 0;
}
return (Math.random()*n)+min;
}
function plusMinus(n) {
return (parseInt(rnd(2),10)===1?n*-1:n);
}
this.randomizeWind = function() {
var i;
vRndX = plusMinus(rnd(storm.vMaxX,0.2));
vRndY = rnd(storm.vMaxY,0.2);
if (this.flakes) {
for (i=0; i<this.flakes.length; i++) {
if (this.flakes[i].active) {
this.flakes[i].setVelocities();
}
}
}
};
this.scrollHandler = function() {
var i;
// "attach" snowflakes to bottom of window if no absolute bottom value was given
scrollY = (storm.flakeBottom ? 0 : parseInt(window.scrollY || document.documentElement.scrollTop || (noFixed ? document.body.scrollTop : 0), 10));
if (isNaN(scrollY)) {
scrollY = 0; // Netscape 6 scroll fix
}
if (!fixedForEverything && !storm.flakeBottom && storm.flakes) {
for (i=0; i<storm.flakes.length; i++) {
if (storm.flakes[i].active === 0) {
storm.flakes[i].stick();
}
}
}
};
this.resizeHandler = function() {
if (window.innerWidth || window.innerHeight) {
screenX = window.innerWidth - 16 - storm.flakeRightOffset;
screenY = (storm.flakeBottom || window.innerHeight);
} else {
screenX = (document.documentElement.clientWidth || document.body.clientWidth || document.body.scrollWidth) - (!isIE ? 8 : 0) - storm.flakeRightOffset;
screenY = storm.flakeBottom || document.documentElement.clientHeight || document.body.clientHeight || document.body.scrollHeight;
}
docHeight = document.body.offsetHeight;
screenX2 = parseInt(screenX/2,10);
};
this.resizeHandlerAlt = function() {
screenX = storm.targetElement.offsetWidth - storm.flakeRightOffset;
screenY = storm.flakeBottom || storm.targetElement.offsetHeight;
screenX2 = parseInt(screenX/2,10);
docHeight = document.body.offsetHeight;
};
this.freeze = function() {
// pause animation
if (!storm.disabled) {
storm.disabled = 1;
} else {
return false;
}
storm.timer = null;
};
this.resume = function() {
if (storm.disabled) {
storm.disabled = 0;
} else {
return false;
}
storm.timerInit();
};
this.toggleSnow = function() {
if (!storm.flakes.length) {
// first run
storm.start();
} else {
storm.active = !storm.active;
if (storm.active) {
storm.show();
storm.resume();
} else {
storm.stop();
storm.freeze();
}
}
};
this.stop = function() {
var i;
this.freeze();
for (i=0; i<this.flakes.length; i++) {
this.flakes[i].o.style.display = 'none';
}
storm.events.remove(window,'scroll',storm.scrollHandler);
storm.events.remove(window,'resize',storm.resizeHandler);
if (storm.freezeonblur) {
if (isIE) {
storm.events.remove(document,'focusout',storm.freeze);
storm.events.remove(document,'focusin',storm.resume);
} else {
storm.events.remove(window,'blur',storm.freeze);
storm.events.remove(window,'focus',storm.resume);
}
}
};
this.show = function() {
var i;
for (i=0; i<this.flakes.length; i++) {
this.flakes[i].o.style.display = 'block';
}
};
this.SnowFlake = function(type,x,y) {
var s = this;
this.type = type;
this.x = x||parseInt(rnd(screenX-20),10);
this.y = (!isNaN(y)?y:-rnd(screenY)-12);
this.vX = null;
this.vY = null;
this.vAmpTypes = [1,1.2,1.4,1.6,1.8]; // "amplification" for vX/vY (based on flake size/type)
this.vAmp = this.vAmpTypes[this.type] || 1;
this.melting = false;
this.meltFrameCount = storm.meltFrameCount;
this.meltFrames = storm.meltFrames;
this.meltFrame = 0;
this.twinkleFrame = 0;
this.active = 1;
this.fontSize = (10+(this.type/5)*10);
this.o = document.createElement('div');
this.o.innerHTML = storm.snowCharacter;
if (storm.className) {
this.o.setAttribute('class', storm.className);
}
this.o.style.color = storm.snowColor;
this.o.style.position = (fixedForEverything?'fixed':'absolute');
if (storm.useGPU && features.transform.prop) {
// GPU-accelerated snow.
this.o.style[features.transform.prop] = 'translate3d(0px, 0px, 0px)';
}
this.o.style.width = storm.flakeWidth+'px';
this.o.style.height = storm.flakeHeight+'px';
this.o.style.fontFamily = 'arial,verdana';
this.o.style.cursor = 'default';
this.o.style.overflow = 'hidden';
this.o.style.fontWeight = 'normal';
this.o.style.zIndex = storm.zIndex;
docFrag.appendChild(this.o);
this.refresh = function() {
if (isNaN(s.x) || isNaN(s.y)) {
// safety check
return false;
}
storm.setXY(s.o, s.x, s.y);
};
this.stick = function() {
if (noFixed || (storm.targetElement !== document.documentElement && storm.targetElement !== document.body)) {
s.o.style.top = (screenY+scrollY-storm.flakeHeight)+'px';
} else if (storm.flakeBottom) {
s.o.style.top = storm.flakeBottom+'px';
} else {
s.o.style.display = 'none';
s.o.style.bottom = '0%';
s.o.style.position = 'fixed';
s.o.style.display = 'block';
}
};
this.vCheck = function() {
if (s.vX>=0 && s.vX<0.2) {
s.vX = 0.2;
} else if (s.vX<0 && s.vX>-0.2) {
s.vX = -0.2;
}
if (s.vY>=0 && s.vY<0.2) {
s.vY = 0.2;
}
};
this.move = function() {
var vX = s.vX*windOffset, yDiff;
s.x += vX;
s.y += (s.vY*s.vAmp);
if (s.x >= screenX || screenX-s.x < storm.flakeWidth) { // X-axis scroll check
s.x = 0;
} else if (vX < 0 && s.x-storm.flakeLeftOffset < -storm.flakeWidth) {
s.x = screenX-storm.flakeWidth-1; // flakeWidth;
}
s.refresh();
yDiff = screenY+scrollY-s.y+storm.flakeHeight;
if (yDiff<storm.flakeHeight) {
s.active = 0;
if (storm.snowStick) {
s.stick();
} else {
s.recycle();
}
} else {
if (storm.useMeltEffect && s.active && s.type < 3 && !s.melting && Math.random()>0.998) {
// ~1/1000 chance of melting mid-air, with each frame
s.melting = true;
s.melt();
// only incrementally melt one frame
// s.melting = false;
}
if (storm.useTwinkleEffect) {
if (s.twinkleFrame < 0) {
if (Math.random() > 0.97) {
s.twinkleFrame = parseInt(Math.random() * 8, 10);
}
} else {
s.twinkleFrame--;
if (!opacitySupported) {
s.o.style.visibility = (s.twinkleFrame && s.twinkleFrame % 2 === 0 ? 'hidden' : 'visible');
} else {
s.o.style.opacity = (s.twinkleFrame && s.twinkleFrame % 2 === 0 ? 0 : 1);
}
}
}
}
};
this.animate = function() {
// main animation loop
// move, check status, die etc.
s.move();
};
this.setVelocities = function() {
s.vX = vRndX+rnd(storm.vMaxX*0.12,0.1);
s.vY = vRndY+rnd(storm.vMaxY*0.12,0.1);
};
this.setOpacity = function(o,opacity) {
if (!opacitySupported) {
return false;
}
o.style.opacity = opacity;
};
this.melt = function() {
if (!storm.useMeltEffect || !s.melting) {
s.recycle();
} else {
if (s.meltFrame < s.meltFrameCount) {
s.setOpacity(s.o,s.meltFrames[s.meltFrame]);
s.o.style.fontSize = s.fontSize-(s.fontSize*(s.meltFrame/s.meltFrameCount))+'px';
s.o.style.lineHeight = storm.flakeHeight+2+(storm.flakeHeight*0.75*(s.meltFrame/s.meltFrameCount))+'px';
s.meltFrame++;
} else {
s.recycle();
}
}
};
this.recycle = function() {
s.o.style.display = 'none';
s.o.style.position = (fixedForEverything?'fixed':'absolute');
s.o.style.bottom = 'auto';
s.setVelocities();
s.vCheck();
s.meltFrame = 0;
s.melting = false;
s.setOpacity(s.o,1);
s.o.style.padding = '0px';
s.o.style.margin = '0px';
s.o.style.fontSize = s.fontSize+'px';
s.o.style.lineHeight = (storm.flakeHeight+2)+'px';
s.o.style.textAlign = 'center';
s.o.style.verticalAlign = 'baseline';
s.x = parseInt(rnd(screenX-storm.flakeWidth-20),10);
s.y = parseInt(rnd(screenY)*-1,10)-storm.flakeHeight;
s.refresh();
s.o.style.display = 'block';
s.active = 1;
};
this.recycle(); // set up x/y coords etc.
this.refresh();
};
this.snow = function() {
var active = 0, flake = null, i, j;
for (i=0, j=storm.flakes.length; i<j; i++) {
if (storm.flakes[i].active === 1) {
storm.flakes[i].move();
active++;
}
if (storm.flakes[i].melting) {
storm.flakes[i].melt();
}
}
if (active<storm.flakesMaxActive) {
flake = storm.flakes[parseInt(rnd(storm.flakes.length),10)];
if (flake.active === 0) {
flake.melting = true;
}
}
if (storm.timer) {
features.getAnimationFrame(storm.snow);
}
};
this.mouseMove = function(e) {
if (!storm.followMouse) {
return true;
}
var x = parseInt(e.clientX,10);
if (x<screenX2) {
windOffset = -windMultiplier+(x/screenX2*windMultiplier);
} else {
x -= screenX2;
windOffset = (x/screenX2)*windMultiplier;
}
};
this.createSnow = function(limit,allowInactive) {
var i;
for (i=0; i<limit; i++) {
storm.flakes[storm.flakes.length] = new storm.SnowFlake(parseInt(rnd(flakeTypes),10));
if (allowInactive || i>storm.flakesMaxActive) {
storm.flakes[storm.flakes.length-1].active = -1;
}
}
storm.targetElement.appendChild(docFrag);
};
this.timerInit = function() {
storm.timer = true;
storm.snow();
};
this.init = function() {
var i;
for (i=0; i<storm.meltFrameCount; i++) {
storm.meltFrames.push(1-(i/storm.meltFrameCount));
}
storm.randomizeWind();
storm.createSnow(storm.flakesMax); // create initial batch
storm.events.add(window,'resize',storm.resizeHandler);
storm.events.add(window,'scroll',storm.scrollHandler);
if (storm.freezeonblur) {
if (isIE) {
storm.events.add(document,'focusout',storm.freeze);
storm.events.add(document,'focusin',storm.resume);
} else {
storm.events.add(window,'blur',storm.freeze);
storm.events.add(window,'focus',storm.resume);
}
}
storm.resizeHandler();
storm.scrollHandler();
if (storm.followMouse) {
storm.events.add(isIE?document:window,'mousemove',storm.mouseMove);
}
storm.animationInterval = Math.max(20,storm.animationInterval);
storm.timerInit();
};
this.start = function(bFromonload) {
if (!didInit) {
didInit = true;
} else if (bFromonload) {
// already loaded and running
return true;
}
if (typeof storm.targetElement === 'string') {
var targetID = storm.targetElement;
storm.targetElement = document.getElementById(targetID);
if (!storm.targetElement) {
throw new Error('Snowstorm: Unable to get targetElement "'+targetID+'"');
}
}
if (!storm.targetElement) {
storm.targetElement = (document.body || document.documentElement);
}
if (storm.targetElement !== document.documentElement && storm.targetElement !== document.body) {
// re-map handler to get element instead of screen dimensions
storm.resizeHandler = storm.resizeHandlerAlt;
//and force-enable pixel positioning
storm.usePixelPosition = true;
}
storm.resizeHandler(); // get bounding box elements
storm.usePositionFixed = (storm.usePositionFixed && !noFixed && !storm.flakeBottom); // whether or not position:fixed is to be used
if (window.getComputedStyle) {
// attempt to determine if body or user-specified snow parent element is relatlively-positioned.
try {
targetElementIsRelative = (window.getComputedStyle(storm.targetElement, null).getPropertyValue('position') === 'relative');
} catch(e) {
// oh well
targetElementIsRelative = false;
}
}
fixedForEverything = storm.usePositionFixed;
if (screenX && screenY && !storm.disabled) {
storm.init();
storm.active = true;
}
};
function doDelayedStart() {
window.setTimeout(function() {
storm.start(true);
}, 20);
// event cleanup
storm.events.remove(isIE?document:window,'mousemove',doDelayedStart);
}
function doStart() {
if (!storm.excludeMobile || !isMobile) {
doDelayedStart();
}
// event cleanup
storm.events.remove(window, 'load', doStart);
}
// hooks for starting the snow
if (storm.autoStart) {
storm.events.add(window, 'load', doStart, false);
}
return this;
}(window, document));
Скрипт снежинок для сайта которые избегают ваш курсор. Красиво, эффектно. Ниже приведён исходный код и соответственно действующий пример.
HTML
<canvas id="canvas"></canvas>
CSS
body{margin:0;height:100%;}
canvas{
position:absolute;top:0;left:0
background-image: linear-gradient(bottom, rgb(105,173,212) 0%, rgb(23,82,145) 84%);
background-image: -o-linear-gradient(bottom, rgb(105,173,212) 0%, rgb(23,82,145) 84%);
background-image: -moz-linear-gradient(bottom, rgb(105,173,212) 0%, rgb(23,82,145) 84%);
background-image: -webkit-linear-gradient(bottom, rgb(105,173,212) 0%, rgb(23,82,145) 84%);
background-image: -ms-linear-gradient(bottom, rgb(105,173,212) 0%, rgb(23,82,145) 84%);
background-image: -webkit-gradient(
linear,
left bottom,
left top,
color-stop(0, rgb(105,173,212)),
color-stop(0.84, rgb(23,82,145))
);
}
Resources
JS
(function() {
var requestAnimationFrame = window.requestAnimationFrame || window.mozRequestAnimationFrame || window.webkitRequestAnimationFrame || window.msRequestAnimationFrame ||
function(callback) {
window.setTimeout(callback, 1000 / 60);
};
window.requestAnimationFrame = requestAnimationFrame;
})();
var flakes = [],
canvas = document.getElementById("canvas"),
ctx = canvas.getContext("2d"),
flakeCount = 400,
mX = -100,
mY = -100
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
function snow() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
for (var i = 0; i < flakeCount; i++) {
var flake = flakes[i],
x = mX,
y = mY,
minDist = 150,
x2 = flake.x,
y2 = flake.y;
var dist = Math.sqrt((x2 - x) * (x2 - x) + (y2 - y) * (y2 - y)),
dx = x2 - x,
dy = y2 - y;
if (dist < minDist) {
var force = minDist / (dist * dist),
xcomp = (x - x2) / dist,
ycomp = (y - y2) / dist,
deltaV = force / 2;
flake.velX -= deltaV * xcomp;
flake.velY -= deltaV * ycomp;
} else {
flake.velX *= .98;
if (flake.velY <= flake.speed) {
flake.velY = flake.speed
}
flake.velX += Math.cos(flake.step += .05) * flake.stepSize;
}
ctx.fillStyle = "rgba(255,255,255," + flake.opacity + ")";
flake.y += flake.velY;
flake.x += flake.velX;
if (flake.y >= canvas.height || flake.y <= 0) {
reset(flake);
}
if (flake.x >= canvas.width || flake.x <= 0) {
reset(flake);
}
ctx.beginPath();
ctx.arc(flake.x, flake.y, flake.size, 0, Math.PI * 2);
ctx.fill();
}
requestAnimationFrame(snow);
};
function reset(flake) {
flake.x = Math.floor(Math.random() * canvas.width);
flake.y = 0;
flake.size = (Math.random() * 3) + 2;
flake.speed = (Math.random() * 1) + 0.5;
flake.velY = flake.speed;
flake.velX = 0;
flake.opacity = (Math.random() * 0.5) + 0.3;
}
function init() {
for (var i = 0; i < flakeCount; i++) {
var x = Math.floor(Math.random() * canvas.width),
y = Math.floor(Math.random() * canvas.height),
size = (Math.random() * 3) + 2,
speed = (Math.random() * 1) + 0.5,
opacity = (Math.random() * 0.5) + 0.3;
flakes.push({
speed: speed,
velY: speed,
velX: 0,
x: x,
y: y,
size: size,
stepSize: (Math.random()) / 30,
step: 0,
opacity: opacity
});
}
snow();
};
canvas.addEventListener("mousemove", function(e) {
mX = e.clientX,
mY = e.clientY
});
window.addEventListener("resize",function(){
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
})
init();
Вариант падающего снега для сайта который движется за вашим курсором. Сделан по аналогии с предыдущим скриптом снега.
HTML
<link rel="stylesheet" href="https://fonts.googleapis.com/css?family=Codystar">
<h1>Lenger.KZ</h1>
<div id="snow"></div>
CSS
html {
height: 100%;
overflow: hidden;
}
body {
margin: 0;
width: 100%;
height: 100%;
overflow: hidden;
color: #fff;
background-color: #9cf;
background-image: -webkit-gradient(linear, left top, left bottom, from(#6af), to(#bdf));
background-image: -webkit-linear-gradient(#6af, #bdf);
background-image: -moz-linear-gradient(#6af, #bdf);
background-image: linear-gradient(#6af, #bdf);
}
::-webkit-scrollbar {
display: none;
}
h1 {
position: absolute;
margin: auto;
top: 50%;
left: 50%;
-webkit-transform: translate(-50%, -50%);
-moz-transform: translate(-50%, -50%);
-ms-transform: translate(-50%, -50%);
transform: translate(-50%, -50%);
text-align: center;
font: 10em "Codystar", sans-serif;
pointer-events: none;
-webkit-user-select: none;
user-select: none;
}
.snowflake {
position: absolute;
display: block;
position: absolute;
-webkit-border-radius: 50%;
-moz-border-radius: 50%;
border-radius: 50%;
-webkit-transform: translateZ(0);
-moz-transform: translateZ(0);
-ms-transform: translateZ(0);
-o-transform: translateZ(0);
transform: translateZ(0);
-webkit-user-select: none;
-moz-user-select: none;
user-select: none;
background-image: -webkit-radial-gradient(
center,
circle farthest-corner,
rgba(255, 255, 255, 1) 40%,
rgba(255, 255, 255, 0) 100%
);
background-image: -moz-radial-gradient(
center,
circle farthest-corner,
rgba(255, 255, 255, 1) 40%,
rgba(255, 255, 255, 0) 100%
);
background-image: -ms-radial-gradient(
center,
circle farthest-corner,
rgba(255, 255, 255, 1) 40%,
rgba(255, 255, 255, 0) 100%
);
background-image: radial-gradient(
center,
circle farthest-corner,
rgba(255, 255, 255, 1) 40%,
rgba(255, 255, 255, 0) 100%
);
}
#snow {
position: absolute;
width: 100%;
height: 100%;
}
JS
var Snowflake = (function() {
var flakes;
var flakesTotal = 250;
var wind = 0;
var mouseX;
var mouseY;
function Snowflake(size, x, y, vx, vy) {
this.size = size;
this.x = x;
this.y = y;
this.vx = vx;
this.vy = vy;
this.hit = false;
this.melt = false;
this.div = document.createElement('div');
this.div.classList.add('snowflake');
this.div.style.width = this.size + 'px';
this.div.style.height = this.size + 'px';
}
Snowflake.prototype.move = function() {
if (this.hit) {
if (Math.random() > 0.995) this.melt = true;
} else {
this.x += this.vx + Math.min(Math.max(wind, -10), 10);
this.y += this.vy;
}
// Wrap the snowflake to within the bounds of the page
if (this.x > window.innerWidth + this.size) {
this.x -= window.innerWidth + this.size;
}
if (this.x < -this.size) {
this.x += window.innerWidth + this.size;
}
if (this.y > window.innerHeight + this.size) {
this.x = Math.random() * window.innerWidth;
this.y -= window.innerHeight + this.size * 2;
this.melt = false;
}
var dx = mouseX - this.x;
var dy = mouseY - this.y;
this.hit = !this.melt && this.y < mouseY && dx * dx + dy * dy < 2400;
};
Snowflake.prototype.draw = function() {
this.div.style.transform =
this.div.style.MozTransform =
this.div.style.webkitTransform =
'translate3d(' + this.x + 'px' + ',' + this.y + 'px,0)';
};
function update() {
for (var i = flakes.length; i--; ) {
var flake = flakes[i];
flake.move();
flake.draw();
}
requestAnimationFrame(update);
}
Snowflake.init = function(container) {
flakes = [];
for (var i = flakesTotal; i--; ) {
var size = (Math.random() + 0.2) * 12 + 1;
var flake = new Snowflake(
size,
Math.random() * window.innerWidth,
Math.random() * window.innerHeight,
Math.random() - 0.5,
size * 0.3
);
container.appendChild(flake.div);
flakes.push(flake);
}
container.onmousemove = function(event) {
mouseX = event.clientX;
mouseY = event.clientY;
wind = (mouseX - window.innerWidth / 2) / window.innerWidth * 6;
};
container.ontouchstart = function(event) {
mouseX = event.targetTouches[0].clientX;
mouseY = event.targetTouches[0].clientY;
event.preventDefault();
};
window.ondeviceorientation = function(event) {
if (event) {
wind = event.gamma / 10;
}
};
update();
};
return Snowflake;
}());
window.onload = function() {
setTimeout(function() {
Snowflake.init(document.getElementById('snow'));
}, 500);
}
Ну и последний на сегодня скрипт реальной метели на сайт. Смотрится очень эффектно. С настройками можно поиграться.
HTML
<canvas id='canv'></canvas>
<h2>Lenger.kZ</h2>
CSS
@import url(https://fonts.googleapis.com/css?family=Molle:400italic&subset=latin,latin-ext);
body{
background-color: hsla(0,0%,0%,1);
margin: 0px;
overflow: hidden;
font-family: 'Molle', cursive;
}
h2{
left: 50%;
position: absolute;
top: 50%;
transform: translate( -50%, -50%);
font-size:3em;
color:hsla(255, 255%, 255%, .1);
}
JS
var c = document.getElementById('canv'),
$ = c.getContext("2d");
var w = c.width = window.innerWidth,
h = c.height = window.innerHeight;
Snowy();
function Snowy() {
var snow, arr = [];
var num = 600, tsc = 1, sp = 1;
var sc = 1.3, t = 0, mv = 20, min = 1;
for (var i = 0; i < num; ++i) {
snow = new Flake();
snow.y = Math.random() * (h + 50);
snow.x = Math.random() * w;
snow.t = Math.random() * (Math.PI * 2);
snow.sz = (100 / (10 + (Math.random() * 100))) * sc;
snow.sp = (Math.pow(snow.sz * .8, 2) * .15) * sp;
snow.sp = snow.sp < min ? min : snow.sp;
arr.push(snow);
}
go();
function go(){
window.requestAnimationFrame(go);
$.clearRect(0, 0, w, h);
$.fillStyle = 'hsla(242, 95%, 3%, 1)';
$.fillRect(0, 0, w, h);
$.fill();
for (var i = 0; i < arr.length; ++i) {
f = arr[i];
f.t += .05;
f.t = f.t >= Math.PI * 2 ? 0 : f.t;
f.y += f.sp;
f.x += Math.sin(f.t * tsc) * (f.sz * .3);
if (f.y > h + 50) f.y = -10 - Math.random() * mv;
if (f.x > w + mv) f.x = - mv;
if (f.x < - mv) f.x = w + mv;
f.draw();}
}
function Flake() {
this.draw = function() {
this.g = $.createRadialGradient(this.x, this.y, 0, this.x, this.y, this.sz);
this.g.addColorStop(0, 'hsla(255,255%,255%,1)');
this.g.addColorStop(1, 'hsla(255,255%,255%,0)');
$.moveTo(this.x, this.y);
$.fillStyle = this.g;
$.beginPath();
$.arc(this.x, this.y, this.sz, 0, Math.PI * 2, true);
$.fill();}
}
}
/*________________________________________*/
window.addEventListener('resize', function(){
c.width = w = window.innerWidth;
c.height = h = window.innerHeight;
}, false);
Ну вот собственно и всё, надеюсь подборка красивых сниппетов снега не останется без внимания. Если так то палец вверх!
Всех с Наступающими зимними праздниками!!!